Filed under: Economy, Cataclysm, Gold Capped

One of the most commonly profitable markets is 16-slot bags for leveling characters. They"re a hassle to make and sell, but they have largish margin on most realms, and they sell day and night. Cataclysm will be bringing a new competitor to your business, however: an NPC. That"s right; just about when your clients start buying bags from players, they"ll be rewarded with a dirt-cheap one, courtesy of their home faction -- one for each city faction they"re exalted with, actually.
There are six bags for each faction, and as characters quest their way through 85, they"ll eventually collect a fair few of them. Of course, a starting character won"t be able to get them all immediately; however, anyone patient will eventually get them all. How this will affect the bag market is unknown, obviously, but I suspect that it will spell a reduction in demand for player-made bags.
Continue reading Gold Capped: The bag market is not going away with Cataclysm
Gold Capped: The bag market is not going away with Cataclysm originally appeared on WoW Insider on Thu, 07 Oct 2010 18:00:00 EST. Please see our terms for use of feeds.
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