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Home World Of Wordcraft News Gold Capped: Monopolizing the market

Gold Capped: Monopolizing the market

Filed under: Economy, Gold Capped

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. This e-mail address is being protected from spambots. You need JavaScript enabled to view it with your questions, comments, or hate mail!

I got an email that got me thinking about monopolies.

I play on a medium to small pop server that is decidedly near the bottom of progression, and there is one individual on our server who has a monopoly on epics. He seems to play all day, regularly buying up underpriced epics from clueless people in trade, as well as the reasonable and even overpriced epics from the AH. He then jacks the prices up 10-15K. Based on what I can tell from
popular WoW economy websites, our server"s epic prices are consistently 10-20K gold more than the average.

Kudos to this guy, but it"s annoying me in some way I can"t quite put my finger on. It doesn"t effect me personally: I don"t buy much BoE gear and I"m fine with my AH income. It"s the idea of the monopoly that bothers me. I feel like it"s hurting the server in some way.

My question is: there must be a few economic theory type solutions to busting a monopoly of this nature, but what are they?

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WoW InsiderGold Capped: Monopolizing the market originally appeared on WoW Insider on Thu, 10 Mar 2011 20:00:00 EST. Please see our terms for use of feeds.

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